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Cover of Copperhead

Copperhead

First published 1994 · 720 pages

A tense, high-stakes plunge into the treacherous world of Civil War espionage where loyalty is a deadly game.

What it feels like

Reading this novel feels like walking a tightrope over a battlefield. It delivers a propulsive, high-stakes experience steeped in the gritty, treacherous atmosphere of the American Civil War. The mood is thick with danger and paranoia, trapping the reader in a claustrophobic web of espionage, bluffing, and shifting allegiances. The prose is direct and action-driven, anchoring the suspense in grounded historical detail without losing its relentless momentum. It explores the heavy emotional toll of divided loyalties and the brutal cost of survival in a winner-takes-all conflict. This is a perfect match for readers who devour fast-paced military historical fiction where the battles are fought just as fiercely in the shadows of secret commands as they are on the front lines.

Mood
  • treacherous
  • paranoid
  • high-stakes
  • shadowy
Tone
  • tense
  • gritty
  • suspenseful
  • serious
Pace
propulsive
Themes
divided loyalties · the cost of war · survival and betrayal · shifting allegiances
The writing
Direct, action-oriented, and historically grounded, designed to maintain relentless suspense.
The arc
A tense journey from desperate isolation to high-stakes deception, culminating in a morally costly survival.
Who it's for
Readers who crave fast-paced military historical fiction laced with the paranoia of espionage and morally compromised protagonists.
Content notes
  • war violence
  • imprisonment
  • betrayal

About the book

A copperhead is a turncoat – a northerner who sympathises with the South. Captain Nate Starbuck, forced out of his beloved Legion by the enmity of its founder, General Washington Faulconer, becomes caught up in a dangerous double game of espionage.A copperhead is a turncoat – a northerner who sympathises with the South. Captain Nate Starbuck, forced out of his beloved Legion by the enmity of its founder, General Washington Faulconer, becomes caught up in a dangerous double game of espionage.He is given no choice but to travel from a prison cell in Richmond, Virginia, to the secret centre of the high Northen command in a desperate attempt to thwart Yankee strategy which threatens to overwhelm the South.Starbuck plays a difficult and complex game of bluff and betrayal in a winner-takes-all effort to save his own life and return to the Legion – but at a high cost to his personal and professional loyalties as a friend and a man of war.

Description from Open Library.

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