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Cover of Godkiller

Godkiller

448 pages

A gritty, atmospheric road-trip fantasy where broken people and a tiny god of lies slowly forge an unbreakable bond.

What it feels like

Reading this book feels like sitting around a crackling campfire in a dangerous, shadowed forest, watching guarded strangers slowly become a family. It balances the gritty, blood-soaked reality of a mercenary's life with a surprising, tender core of empathy. The narrative moves at a brisk, engaging clip, driven by a classic quest structure but elevated by its deeply human, flawed characters. The prose is visceral and accessible, grounding the epic stakes in the physical realities of chronic pain, disability, and trauma. It is a world that feels dangerous and lived-in, yet ultimately hopeful. This is perfect for readers who devour queer-normative, character-driven fantasies where cynical, battle-hardened loners are forced to care about someone else and find themselves forever changed.

Mood
  • perilous
  • shadowed
  • cozy-in-the-dark
  • atmospheric
Tone
  • gritty
  • pragmatic
  • empathetic
  • wry
Pace
brisk
Themes
found family · healing from trauma · living with disability · the cost of devotion · reluctant companionship
The writing
Visceral and accessible, balancing sharp, kinetic action with tender, character-focused introspection.
The arc
Moves from guarded, cynical isolation to a fierce, reluctant vulnerability as broken people learn to trust one another.
Who it's for
Fans of queer-normative fantasy and grumpy-meets-sunshine dynamics who want their gritty quest narratives anchored by deep emotional warmth.
Content notes
  • graphic violence
  • gore
  • PTSD and trauma
  • child endangerment
  • death of family

About the book

Kissen’s family were killed by zealots of a fire god. Now, she makes a living killing gods, and enjoys it. That is until she finds a god she cannot kill: Skedi, a god of white lies, has somehow bound himself to a young noble, and they are both on the run from unknown assassins.

Joined by a disillusioned knight on a secret quest, they must travel to the ruined city of Blenraden, where the last of the wild gods reside, to each beg a favour.

Pursued by demons, and in the midst of burgeoning civil war, they will all face a reckoning – something is rotting at the heart of their world, and only they can be the ones to stop it.

Description from Open Library.

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