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Swords in the Mist
639 pages
A wry, atmospheric romp through corrupt cities and weird seas with fantasy's original odd-couple rogues.
What it feels like
Reading this book feels like stepping into a smoky, dimly lit tavern where the ale is cheap but the stories are legendary. It moves with a brisk, episodic rhythm, pulling you through a world steeped in gothic shadows, urban decay, and surreal magic. The prose is a delightful contradiction, pulpy and action-packed, yet dripping with theatrical vocabulary and a wry, cynical wit. You aren't here for shining knights; you are here for the gritty, mercenary camaraderie of two deeply flawed rogues navigating a universe that is as weird as it is dangerous. It is a swashbuckling, atmospheric experience that will thoroughly delight readers who love their fantasy laced with dark humor, eldritch horrors, and anti-heroes who rely on their wits and their swords in equal measure.
- Mood
- gritty
- gothic
- swashbuckling
- weird
- shadowy
- Tone
- wry
- cynical
- theatrical
- irreverent
- atmospheric
- Pace
- brisk
- Themes
- urban decay · mercenary morality · brotherhood of rogues · the allure of the unknown · corrupting power of civilization
- The writing
- Theatrical and richly textured, blending pulpy action with a gothic, almost Shakespearean vocabulary and a wicked sense of irony.
- The arc
- A rollicking descent from cynical urban survival into surreal, high-seas strangeness, anchored by an enduring, if begrudging, camaraderie.
- Who it's for
- Fans of classic, gritty fantasy who prefer their heroes morally gray, their cities corrupt, and their magic weird and dangerous.
Content notes
- violence
- alcohol use
- mild horror elements
About the book
"Fritz Leiber has a wicked imagination. Wicked enough to make us laugh at an impossible future containing nightmarish aspects of our own times." Edmond Cooper, Sunday TimesDrawing themes from Shakespeare, Edgar Allen Poe, and H.P Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre, actually coining the term "Sword and Sorcery" that describes the sub-genre he helped create. Before Lord of the Rings took the world by storm, Leiber's fantastic but thoroughly flawed anti-heroes, Fafhrd and Gray Mouser, adventured and stumbled deep within the caves of Inner Earth as well, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon's grandest and most mystically corrupt city. Lankhmar is Leiber's fully realized vivid incarnation of urban decay and civilization's corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery.Swords in the Mist, book three in the Lankhmar series, thrusts our indentured sword-swinging servants into the question of hate, its power and its purpose. You see, it happens to be lean times in Lankhmar, illuminating that link between money and love. Luckily, Fafhrd and the Gray Mouser don't always believe in love. When Lankhmar gets too gritty, our travelers take to their other, less harsh mistress, the Sea. But the Sea can play tricks on men, and so can the Sea King. He can break a man or worse yet, curse him. But when he's away it's all play for the formidable swordsmen and the Triple Goddess...and two luscious sea queens. But luck may not always be there as they discover on the way to Ningauble, their wizard employer. After a long journey in defense of their control over their own fates, Fafhrd and the Gray Mouse find themselves pawns in a life and death chess game, all of Lankhmar being the pieces. How many pawns will be left on the board before someone wins?
Description from Open Library.
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